Closed Civ5Help closed 6 years ago
Interesting, it looks like your save file has an anomoly I've never seen before. I'm not sure if it's a corrupted file or if it's just an edge case that my code should cover. I'm hesitant to change the code just yet since I've examined dozens of save files and this is the first file I've seen with this particular issue.
I've edited the save file to "correct" the anomoly. Note that I haven't tested it to see if it will work in-game or not:
DJ HUGE-corrected.zip (see comments below)
If you have the time, I could use your help to investigate this further. Here's what would help me:
Thanks!
Technical details (for my own future reference):
section19Skip1
appears to be shifted backward by 4 bytes (4 missing bytes before, 4 extra 00 bytes immediately after).
It may matter aswell, but Civ reports this save as having an "Unsupported number of players" (12 players on map set to Huge size. Quick combat is also on.
Civ reports this save as having an "Unsupported number of players" (12 players on map set to Huge size
Did it always report that, or was it a result of the edit I made?
I chewed on this some more and I think it actually is something that needs to be fixed in the code. The save file I posted in my last comment may still work, but the changes I made could have unintended side effects.
If you do have any other save files from different games that exhibit the same problem, they'd be helpful in me getting this tested and fixed.
I'll keep you posted.
I just updated the app so hopefully your issue should be fixed. If it still gives you the same problem try doing a force refresh (Shift+F5 on Windows/Linux), closing your browser, clearing the cache, or try a different browser. If you still have issues let me know.
Thanks for reporting this!
I ran into this issue when running the editor on a recent save. It happens on every autosave that I have with the world aswell. The world is unmodded with all DLC enabled. I've attached the save for reference below.
DJ HUGE.zip