ES2 has FBOs as core functionality, on desktop there are several extensions plus core functionality from 3.0. An abstraction layer similar to that present for GLSL (possibly lighter-weight, since the functions are all the same) would allow FBOs to be used from both ES2 and GL.
ES2 has FBOs as core functionality, on desktop there are several extensions plus core functionality from 3.0. An abstraction layer similar to that present for GLSL (possibly lighter-weight, since the functions are all the same) would allow FBOs to be used from both ES2 and GL.
Reported by: bmerry
Original Ticket: "bugle/tickets/17":https://sourceforge.net/p/bugle/tickets/17