I am trying to generate my own viewing points on blender dataset, but I can't find any reference of how to generate the transformation matrix. I tried several possible ways, but it seems the [x,y,z] coordinate directions are different in World and Camera frames. Can you tell me how to generate my own transformation matrix of new viewing points?
Hi,
I am trying to generate my own viewing points on blender dataset, but I can't find any reference of how to generate the transformation matrix. I tried several possible ways, but it seems the [x,y,z] coordinate directions are different in World and Camera frames. Can you tell me how to generate my own transformation matrix of new viewing points?
Sincerely thanks!