Closed GWRon closed 2 years ago
Allows you to use eg:
SDLPrioritizeRenderer("software")
before issuing your graphics command ... and so tell SDL to prioritize "software" over "opengl" (or similar).
graphics
Also this adds support for SDL_SetHintWithPriority().
SDL_SetHintWithPriority()
Force push: accidentally had the enums be 1,2,3 instead of 0,1,2.
Allows you to use eg:
before issuing your
graphics
command ... and so tell SDL to prioritize "software" over "opengl" (or similar).Also this adds support for
SDL_SetHintWithPriority()
.