bmx-ng / sdl.mod

SDL backend for BlitzMax
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Add SDL_SetHintWithPriority and custom SDLPrioritizeRenderer() #39

Closed GWRon closed 2 years ago

GWRon commented 2 years ago

Allows you to use eg:

SDLPrioritizeRenderer("software")

before issuing your graphics command ... and so tell SDL to prioritize "software" over "opengl" (or similar).

Also this adds support for SDL_SetHintWithPriority().

GWRon commented 2 years ago

Force push: accidentally had the enums be 1,2,3 instead of 0,1,2.