bnnm / wwiser

wwiser - Wwise .bnk explorer and audio simulator.
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some txth don't really play...? [Psychonauts 2 (Windows)] #8

Open modusc896d352 opened 3 years ago

modusc896d352 commented 3 years ago

OK, so i came across some unplayable txtp. actually, not much of them really but they kinda stood out for just how unplayable they are with vgmstream so... yeah. here are the relevant files i guess. [psychonauts_2][windows_10]borked_txtp.7z

and here are the settings i used for creating the txtp. at least, the ones that i thought mattered anyway. wwiser_gui_settings

oh, almost forgot. here are the relevant json/xml files. [psychonauts_2][windows_10]forgotten_json_xml_files.7z

bnnm commented 3 years ago

This isn't really a bug in wwiser, but a vgmstream limitation.

Those wwise events create lots of random groups that generally reuse the same audio but applies extra config.

In Wwise those sounds would be reused (meaning it opens unique files once), but vgmstream is simpler and every entry is considered a new file. There is an OS limit on max open files, that makes it fail opening new files along the way.

I haven't figured out how to handle this yet.

modusc896d352 commented 3 years ago

oh. right.