Closed bnoazx005 closed 5 years ago
Uniform buffers creation process fails when the OpenGL graphics context is used.
Win32 (Win10) / Visual Studio 2017
1) Initialize a graphics context using the OpenGL implementation. 2) Try to create a constant buffer.
A new constant buffer should be created without any error.
RC_FAIL error is returned from CreateOGLConstantBuffer method.
Bug report
Uniform buffers creation process fails when the OpenGL graphics context is used.
Environment
Win32 (Win10) / Visual Studio 2017
Steps to reproduce the issue
1) Initialize a graphics context using the OpenGL implementation. 2) Try to create a constant buffer.
What's the expected result?
A new constant buffer should be created without any error.
What's the actual result?
RC_FAIL error is returned from CreateOGLConstantBuffer method.