bnoazx005 / TDEngine2

TDEngine2 is a cross-platform game engine
Apache License 2.0
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[Bug] The engine's apps with skinned meshes are crashed under RenderDoc #69

Closed bnoazx005 closed 3 years ago

bnoazx005 commented 3 years ago

Bug report

Skinned meshes causes crashes when engine's application is run under RenderDoc

Environment

Win 10 (x64) / Visual Studio 2017 / TDEngine2-v0.4.x / NVidia GTX 860M / D3D11 graphics context

Steps to reproduce the issue

  1. Add code that loads a skinned mesh
  2. Run the application under RenderDoc debugger

What's the expected result?

The application should run under RenderDoc without crashes

What's the actual result?

The application crashes when is run under RenderDoc