Closed bnoazx005 closed 2 years ago
If a scene (or a few) has two separate canvases the order of computations for layout elements are broken
Win 10 x64 / Visual Studio 2022 / TDEngine2-v0.6.x / NVidia RTX 3070 Super
The canvases should be processed separately and correctly
One of two canvases behaves incorrectly when you try to edit that
Bug report
If a scene (or a few) has two separate canvases the order of computations for layout elements are broken
Environment
Win 10 x64 / Visual Studio 2022 / TDEngine2-v0.6.x / NVidia RTX 3070 Super
Steps to reproduce the issue
What's the expected result?
The canvases should be processed separately and correctly
What's the actual result?
One of two canvases behaves incorrectly when you try to edit that