bnoazx005 / TDEngine2

TDEngine2 is a cross-platform game engine
Apache License 2.0
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[Bug] Two separate canvases break computation of layout elements values #89

Closed bnoazx005 closed 2 years ago

bnoazx005 commented 2 years ago

Bug report

If a scene (or a few) has two separate canvases the order of computations for layout elements are broken

Environment

Win 10 x64 / Visual Studio 2022 / TDEngine2-v0.6.x / NVidia RTX 3070 Super

Steps to reproduce the issue

  1. Run SandboxGame
  2. Try to load or create another canvas with at least additional layout element attached to it

What's the expected result?

The canvases should be processed separately and correctly

What's the actual result?

One of two canvases behaves incorrectly when you try to edit that