Closed bnoazx005 closed 1 year ago
The application asserts in D3D11 mode when the level editor is enabled and a user tries to quit.
Win 10 x64 / Visual Studio 2022 / TDEngine2-v0.6.x / NVidia RTX 3060 Ti / D3D11GraphicsContext
The application should be closed without asserts
CD3D11GraphicsObjectManager throws an assert
Bug report
The application asserts in D3D11 mode when the level editor is enabled and a user tries to quit.
Environment
Win 10 x64 / Visual Studio 2022 / TDEngine2-v0.6.x / NVidia RTX 3060 Ti / D3D11GraphicsContext
Steps to reproduce the issue
What's the expected result?
The application should be closed without asserts
What's the actual result?
CD3D11GraphicsObjectManager throws an assert