bo3b / 3Dmigoto

Chiri's DX11 wrapper to enable fixing broken stereoscopic effects.
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3DMigotoLoader don't work #171

Closed liam063 closed 10 months ago

liam063 commented 11 months ago

I followed this video: HOW TO MOD GENSHIN (for dummies like me) but when I launch 3DMigotoLoader.exe this message is displayed: waiting for program... and nothing happens please help me image_2023-07-19_185815763

DarkStarSword commented 11 months ago

Curious, the string "Waiting for program..." is not present in our source code - is this a modified loader?

Actually, even looking at the video you refer to I can see evidence that the loader has been modified - at least superficially:

image

The top line of output has been modified from ours to say "3DMigoto GIMI Loader", while ours just says:

printf("\n------------------------------- 3DMigoto Loader ------------------------------\n\n");

Assuming that whoever has modified it since then has done so with the intent of hiding some of the diagnostic output the most likely explanation for it not loading is that the target setting in the d3dx.ini is not set correctly for your install - the video you refer to shows the way to edit this setting, so please double check that.

Of course, since the loader has been modified I can't really guarantee that there isn't some other difference from ours.

DarkStarSword commented 11 months ago

Also, you did actually run the game after starting the loader right? It looks like they don't have it set to do that automatically (though the launch option in the d3dx.ini can be used to do this automatically), so you have to run it manually.

liam063 commented 11 months ago

ok i'll try all, thanks

hhoneeyy commented 11 months ago

brother, this is the wrong(original) 3dmigoto, create an issue at the the modified fork of it made specifically for genshin and star rail https://github.com/SilentNightSound/GI-Model-Importer