Closed alexzhaohong closed 1 year ago
Thank you for this report and for including the log.
This is correct behaviour as per FAQ here: https://netrunnerdb.com/en/card/30074
“Losing” credits always drains the Runner’s credit pool.
Thanks! I should have read the Whitespace and Overclock rulings!
Issue: Whitespace ICE uses credits before Overclock credits
Scenario: As runner, I played Overclock and ran a server with zero icebreakers and 7 credits + (5 hosted credits). I encountered a Whitespace which auto-fired, reducing me to 4 credits + (5 hosted credits). On the second subroutine _If the Runner has 6c or less, end the _run.,__ the run ended.
Expected Outcome: The first subroutine, The Runner loses 3c, should have reduced me to 7 credits + (1 hosted credits), allowing the run to continue.
Impact: Low. This is a 2-card interaction bug and not something higher priority, such as implementation or new feature development. Both cards are System Gateway cards and I do not think this bug has been reported before. I believe replicating this bug requires someone to face-check into a Whitespace with zero icebreakers.
Log: chiriboga-log-2023-04-04T07_16_42.818Z.txt