new project to create CitiesHarmony.IPatch.dll
replaces stone age harmony (versions older than 1.1.0.0) with harmony 1.2.0.1
this means the patch loader mod is not absolutely required for the harmony mod. but if:
mod A is using stone age harmony
mod B is using harmony 2
both are patching the same method
then the user has the option of subscribing to patch loader to make it work. alternatively, he can manually replace the old harmony dll.
Building:
project CitiesHarmony deletes the output mod folder.
CitiesHarmony.IPatch does not delete the output mod folder and depends on CitiesHarmony
if you build CitiesHarmony you will have harmony mod without the Patch loader stuff in the output mod folder.
*** if you build CitiesHarmony.IPatch you will have harmony mod with the patch loader stuff in the output mod folder
new project to create CitiesHarmony.IPatch.dll replaces stone age harmony (versions older than 1.1.0.0) with harmony 1.2.0.1
this means the patch loader mod is not absolutely required for the harmony mod. but if:
Building:
CitiesHarmony
deletes the output mod folder.CitiesHarmony.IPatch
does not delete the output mod folder and depends onCitiesHarmony
CitiesHarmony
you will have harmony mod without the Patch loader stuff in the output mod folder.CitiesHarmony.IPatch
you will have harmony mod with the patch loader stuff in the output mod folder