Closed Boyquotes closed 1 year ago
Hi, thanks for the report! I can see how this isn't clear from the README, but builds are currently not included in the repository. I'm not quite sure how to go about it yet - I noticed that many GDNative libraries do just push their builds into the GitHub repo. Would this be what you'd expect as well? Or would you prefer downloading a zipped release from the GitHub releases? A zipped release would have the benefit that we could directly include some geodata for the demo.
Hello again! We decided on pushing the binaries, this was done for Linux with https://github.com/boku-ilen/geodot-plugin/commit/f3dc5c8e19da404d71e5d74a54cce76416f4d989. It should work now - as long as you have some geodata and set the paths accordingly.
Thanks for the binaries ;)
But I have another problem with the binaries, (one solved : I have link libgdal because the binarie don't find my version : sudo ln -s /usr/lib/libgdal.so.20.5.0 /usr/lib/libgdal.so.26 )
And I will try on Ubuntu 20.04 LTS because on my MX Linux, because my glibc version is 2.28, 2.29 required for geodot binaries I think
:+1: A zipped release with a example/pack of TIF file will be great :)
For the record: the demo project including Geodot builds and snippets of functional geodata is available in our automated builds now: https://github.com/boku-ilen/geodot-plugin/actions So I think this can be closed.
I try with godot 3.1 stable ans 3.2 stable and I have these errors :
Godot Engine v3.1.2.stable.official - https://godotengine.org OpenGL ES 3.0 Renderer: Mesa DRI Intel(R) UHD Graphics 630 (Coffeelake 3x8 GT2) ERROR: set_locale: Unsupported locale 'C', falling back to 'en'. At: core/translation.cpp:958. ERROR: open_dynamic_library: Can't open dynamic library: /media/hacker/data/GODOT/PROJETS/geodot-3.2/demo/addons/geodot/x11/libgeodot.so. Error: /media/hacker/data/GODOT/VERSIONS/31/../lib/libgeodot.so: cannot open shared object file: No such file or directory At: drivers/unix/os_unix.cpp:428. ERROR: get_symbol: No valid library handle, can't get symbol from GDNative object At: modules/gdnative/gdnative.cpp:488. ERROR: init_library: No nativescript_init in "res://addons/geodot/x11/libgeodot.so" found At: modules/gdnative/nativescript/nativescript.cpp:1504. ERROR: start: Script does not inherit a Node: res://addons/geodot/geodot.gdns At: main/main.cpp:1557.