boku-ilen / geodot-plugin

Godot plugin for loading geospatial data
GNU General Public License v3.0
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Add argument names explicitly such that they are visible within the Godot Editor Documentation #71

Closed MathiasBaumgartinger closed 1 year ago

MathiasBaumgartinger commented 1 year ago

Godot4s gdextension rewrite enables to access GDNative Classes within the editor as can be seen in the screenshot below: image

Explicitly naming the arguments when binding makes them named in the documentation in the godot editor (as in void load_from_file(file_path: String). This would be a nice to have for all arguments as otherwise it just states _unnamed_arg0 etc.