issues
search
boku-ilen
/
godot-vr-toolkit
A few useful nodes that should ease implementing VR in Godot. UI, Teleport and other useful tools.
GNU General Public License v3.0
11
stars
2
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Possibility of `current_ui` being null directly after check in _process
#13
kb173
opened
4 years ago
0
Distinguish between an InteractableObject and an InteractableTool
#12
MathiasBaumgartinger
closed
4 years ago
1
Once #10 is done, create a system with the touch inputs of the action to show a hand mesh
#11
MathiasBaumgartinger
closed
4 years ago
1
Update godot_openvr version and include new action-sets
#10
MathiasBaumgartinger
closed
4 years ago
1
Make a menu for spawning tools in front of the player
#9
MathiasBaumgartinger
opened
4 years ago
0
Upload images for readme
#8
MathiasBaumgartinger
opened
4 years ago
1
Code-cleanup + documentation
#7
MathiasBaumgartinger
opened
4 years ago
0
Create readme
#6
MathiasBaumgartinger
opened
4 years ago
0
Create a Steam-VR like menu
#5
MathiasBaumgartinger
opened
4 years ago
4
Throwing an InteractableObject lets it sometimes get stuck in the air
#4
MathiasBaumgartinger
closed
4 years ago
1
Add a feedback (vibration) to the controller if it hovers a new UI-element
#3
MathiasBaumgartinger
opened
4 years ago
3
Generalize the behaviour for the InteractableObject superclass
#2
MathiasBaumgartinger
closed
4 years ago
0
Interacting with UI-Interfaces
#1
MathiasBaumgartinger
closed
4 years ago
1