Closed wspeth closed 11 months ago
Hi @wspeth,
Why don't you create a script that accepts variables, then call this script whenever you click on a color circle?
You could also create multiple scenes and assign a different scene to each color circle
good advice, greatly appreciated. After a day of fiddling around I am getting closer to it. Now I am stuck again
- type: call-service
service: script.i_colors
service_data_template:
device_id: "{{ device }}"
brightness: [0,0,0,0]
renders "undefined error, brightness is undefined". going with service_data instead of service_data_template it does not substitue device. Also tried to enclose [0,0,0,0] by {{ }} or {% %}. Neither works,
Hello,
You should use service_data
to pass variables to your service, not service_data_template
.
What is {{ device }}
supposed to be in the context of your card ?
Boris, I would kindly ask for your advice on how to control devices that show up as separate entities for the colors, like light.0x00124b002a5ecb75_l1, light.0x00124b002a5ecb75_l1, light.0x00124b002a5ecb75_l3, light.0x00124b002a5ecb75_l4 (RGBW) My first idea is to change card.js, replace line 134 this._hass.callService('light', 'turn_on', serviceData); by four calls while changing const serviceData = { entity_id: this.config.entity, ...color, to something like const serviceData = { entity_id: this.config.entity.replace(/.$/,str(i)), color[i] when looping i from 1 to 4
would you agree or can you envisage a simpler approach?