Closed galop1n closed 5 years ago
Oh, thanks for the report. I'll take a closer look today. All the dll's are packed inside executable - looks like navite dll's are not embedded properly for some reason. It is related to the recent changes to the release packaging process.
Same problem with the binary release and the project build from source. The problem is that it fails to initialize because
d3dcompiler43.dll
was missing, putting it from my windows 10 sdk in the executable folder solved it.