Open rikkolovescats opened 1 year ago
This isn't on my priority list at the moment as I feel for most plugins having multiple files would probably be over engineering.
I think we should avoid this for now, this'll add complexity to code which'll probably not bring good enough returns (at least yet).
The game currently also supports plugins with multiple files. So you could have a directory tree like this for your
awesome_plugin
:with these file contents:
The game'll pick this plugin up and you should see a
Awesome Plugin loaded!
screenmessage.At the moment, only single-file .py plugins work with plugin manager. Support for such multi-file plugins will be nice to have.