right now plugin manager only tests whether the json is correctly formatted and that it doesn't break for everyone using the plugin manager; in addition to this, it might also be nice to have functional tests which can check whether plugins are actually visible in the in-game plugin manager, are installable, etc.
we'll have to integrate this kind of tests with bs_headless somehow so they can execute headlessly on github actions, etc.
right now plugin manager only tests whether the json is correctly formatted and that it doesn't break for everyone using the plugin manager; in addition to this, it might also be nice to have functional tests which can check whether plugins are actually visible in the in-game plugin manager, are installable, etc.
we'll have to integrate this kind of tests with bs_headless somehow so they can execute headlessly on github actions, etc.