As it stands, it's difficult to (a) determine the object keys/values used in New*WithBuffer instructions, and (b) determine the exact location of a jump.
It would be great if this information could be displayed in the disassembly output (see below for examples).
I've done a proof-of-concept here, but it's very dodgy.
As it stands, it's difficult to (a) determine the object keys/values used in
New*WithBuffer
instructions, and (b) determine the exact location of a jump.It would be great if this information could be displayed in the disassembly output (see below for examples).
I've done a proof-of-concept here, but it's very dodgy.
Function offsets:
Object keys & values: