bonjorno7 / SourceOps

A more convenient alternative to Blender Source Tools.
GNU General Public License v3.0
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Support multiple texture group materials #56

Closed SupinePandora43 closed 2 years ago

SupinePandora43 commented 3 years ago

https://developer.valvesoftware.com/wiki/$texturegroup

gusdleon commented 3 years ago

SourceOps already supported that before this issue was created

Textures Tab>Skins list

Edit: Sorry I think I now understand what exactly you are saying. sorry 😓

bonjorno7 commented 3 years ago

Oh I just figured out what you meant as well. Yeah I should fix that some time.

bonjorno7 commented 2 years ago

It's now a space separated list, just like VMT uses natively (it just copies the strings as-is now).

gusdleon commented 2 years ago

thanks, @bonjorno7 this is great.

so... I think this its the way it works now right?

image

gusdleon commented 2 years ago

Sorry, I didn't saw the tooltip haha image

Thanks again :)