Closed SupinePandora43 closed 2 years ago
SourceOps already supported that before this issue was created
Textures Tab>Skins list
Edit: Sorry I think I now understand what exactly you are saying. sorry 😓
Oh I just figured out what you meant as well. Yeah I should fix that some time.
It's now a space separated list, just like VMT uses natively (it just copies the strings as-is now).
thanks, @bonjorno7 this is great.
so... I think this its the way it works now right?
Sorry, I didn't saw the tooltip haha
Thanks again :)
https://developer.valvesoftware.com/wiki/$texturegroup