Open BorealPawPads opened 1 year ago
That fix was for a different Citzens issue (that caused the plugin to crash altogether).
As for spawn-shulkers-on-door
that is intended to fix issues where mobs are only allowed to spawn in specific regions.
Anyways I'll have to look into if Citizens has a way to designate mobs as "friendly" to the sentinels.
Users can set up the sentinel trait to ignore certain mobs like shulkers, so @BorealPawPads can do this
Yeah, I saw that. I was hoping there would be some tag I could put on them to make them be ignored by default. However that should be a good for-now workaround
I can confirm that setting Sentinels to ignore shulkers works. (That being said, it's a pain cause you have to edit each NPC manually.)
So I suppose this can be marked as resolved or maybe even not-a-bug since the sentinels -are- attacking an enemy as it spawns!
I'll keep this open for now, irl is pretty busy atm but I do plan on trying to find a more seamless solution in the future. If anyone was so inclined, I would be willing to accept prs for this.
I'm submitting this issue because of what it says on the changelog.
However, when using shulker as the method instead of barriers, Sentinel-class NPCs will still attack the doors. This is true even if spawn-shulkers-on-door is set to false.
When using barrier, the problem is not there, however then the physics aren't as neat.