Closed malmz closed 3 years ago
I've refactored the greedy quads code a bit to handle this. Now you can pass in any set of QuadGroup
s you want with GreedyQuadsBuffer::new_with_quad_groups
. To get something that works when the +Y axis point UP, use GreedyQuadsBuffer::new_with_y_up
.
Add a constructor to GreedyQuadsBuffer to allow for custom Axis3Permutation