Open liangmoe opened 10 months ago
Also encountered a visual problem when it's in the hotbar I think it turns non-3d items invisible (meaning those which dont specify any specific display/rendering in the model json) (And itself for some reason)
The item itself is visible on the ground
Other visual bug.
endermanoverhaul-forge-1.19.2-0.0.1
try without shaders. and update geckolib
This bug still persists for me to this day, On the left of the corrupted shield is the vanilla shield I am running Geckolab VS 4.4.4 when in 1st item slot it appears fine in hot bar same in normal inv (top left slot) anywhere else it goes invisible and turns other icons into black squares and when you put a shield then corrupted shield normal shield turns invis the corrupted becomes visible put another shield then corrupted and the corrupted turns into a white blocky mole as show below,
(black squares)
(other weird shenanigans)
Sorry for the late respond, i cant check the original post by me bc i quit 1.19.2 so i forget the modlist while the bug persist, but ive found the reason that making shield rendered wrongly: caused by immediatelyfast, if you disable hud batching from its config then the visual bug would gone, track the post: https://github.com/RaphiMC/ImmediatelyFast/issues/221
Bug Description
While shield is in the main-hand item slot, shield will disappeared. also they'll invisible when they are dropped on the ground (the item icon in the slot).
https://github.com/bonsaistudi0s/Enderman-Overhaul/assets/135343248/4ab185cb-cd61-4039-b2b6-90d12719f1df
How to Reproduce?
having a shield
Expected Behavior
is this intended?
Version
endermanoverhaul-fabric-1.19.2-0.0.0
Mod Loader Version
1.19.2
Mod Loader
Fabric
Logs or additional context
there are no related message in log from what i've checked
Code of Conduct