bonsaistudi0s / Enderman-Overhaul

Enderman Overhaul adds over 20 new endermen variants, each with their own sounds, models, and animations!
https://modrinth.com/mod/enderman-overhaul
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[Bug]: corrupted shield visuality issue #18

Open liangmoe opened 10 months ago

liangmoe commented 10 months ago

Bug Description

While shield is in the main-hand item slot, shield will disappeared. also they'll invisible when they are dropped on the ground (the item icon in the slot).

https://github.com/bonsaistudi0s/Enderman-Overhaul/assets/135343248/4ab185cb-cd61-4039-b2b6-90d12719f1df

How to Reproduce?

having a shield

Expected Behavior

is this intended?

Version

endermanoverhaul-fabric-1.19.2-0.0.0

Mod Loader Version

1.19.2

Mod Loader

Fabric

Logs or additional context

there are no related message in log from what i've checked

Code of Conduct

SiverDX commented 10 months ago

Also encountered a visual problem when it's in the hotbar I think it turns non-3d items invisible (meaning those which dont specify any specific display/rendering in the model json) (And itself for some reason)

image

image

The item itself is visible on the ground image

BlackAures1 commented 10 months ago

image Other visual bug. endermanoverhaul-forge-1.19.2-0.0.1

AlexNijjar commented 6 months ago

try without shaders. and update geckolib

FlameingTwister commented 3 months ago

Screenshot 2024-05-22 115023

This bug still persists for me to this day, On the left of the corrupted shield is the vanilla shield I am running Geckolab VS 4.4.4 when in 1st item slot it appears fine in hot bar same in normal inv (top left slot) anywhere else it goes invisible and turns other icons into black squares and when you put a shield then corrupted shield normal shield turns invis the corrupted becomes visible put another shield then corrupted and the corrupted turns into a white blocky mole as show below,

(black squares) Screenshot 2024-05-22 115232

(other weird shenanigans) Screenshot 2024-05-22 115410

liangmoe commented 3 months ago

Sorry for the late respond, i cant check the original post by me bc i quit 1.19.2 so i forget the modlist while the bug persist, but ive found the reason that making shield rendered wrongly: caused by immediatelyfast, if you disable hud batching from its config then the visual bug would gone, track the post: https://github.com/RaphiMC/ImmediatelyFast/issues/221