booglybob / pyglet

Automatically exported from code.google.com/p/pyglet
BSD 3-Clause "New" or "Revised" License
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ENH: Add ndarray sound playback support #738

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Not sure if this is the correct place in the code to include it:

https://code.google.com/r/larsonericd-clone/source/detail?r=1c3f708565878a4404e7
a58dfbb570d445800055&name=fixpulse

Original issue reported on code.google.com by larson.e...@gmail.com on 17 Apr 2014 at 3:51

GoogleCodeExporter commented 8 years ago
Any thoughts on this one? It seems to work well on my system.

Original comment by larson.e...@gmail.com on 10 Jun 2014 at 3:19

GoogleCodeExporter commented 8 years ago
Well, I don't know. To me it looks like it is too specific to be included and 
maintained as part of Pyglet; that's the main reason why *I* didn't include it. 
But that's my opinion :)

Original comment by useboxnet on 10 Jun 2014 at 4:46

GoogleCodeExporter commented 8 years ago
Is there a better way to allow for playing arbitrary generated/synthesized 
sounds in Pyglet, though? So far as I can tell, the procedure now would be, 
take the sound, write it to disk using some other library, and then read it in 
using Pyglet. But maybe this feature wouldn't be too useful for others...?

Original comment by larson.e...@gmail.com on 10 Jun 2014 at 5:37

GoogleCodeExporter commented 8 years ago
Feel free to close this issue -- you can always resurrect it if someone else 
wants it in the future. It's easy enough for us to have our own custom support.

Original comment by larson.e...@gmail.com on 3 Jul 2014 at 3:09

GoogleCodeExporter commented 8 years ago
Thanks Eric!

Original comment by useboxnet on 3 Jul 2014 at 4:11