booglybob / pyglet

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Problem with class TextureGrid and python 3.4 #777

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Generating a TextureGrid from an image sequence causes the following error:

Traceback (most recent call last):
  File "..\QDSpy_core.py", line 134, in main
    _Presenter.prepare(_Stim)
  File "E:\User\Dropbox\__QDSpy3\QDSpy_core_presenter.py", line 739, in prepare
    res   = movOb.load(self.Conf.pathStim +Mov[SM_field_movieFName])
  File "E:\User\Dropbox\__QDSpy3\QDSpy_stim_movie.py", line 109, in load
    self.imgSeq    = pyglet.image.TextureGrid(tmpSeq)
  File "C:\Users\Thomas\Anaconda3\lib\site-packages\pyglet\image\__init__.py", line 2324, in __init__
    for col in range(grid.columns):
TypeError: 'float' object cannot be interpreted as an integer

this can be fixed by making the following changes to lines 2322-2324:
  [...]
  for row in range(int(grid.rows)):
     x = 0
     for col in range(int(grid.columns)):
       [...]

(or, better, not allowing python to generate float variables for grid.rows and 
grid.columns in the first place)

Python
------------------------------------------------------------------------------
sys.version: 3.4.3 |Anaconda 2.3.0 (64-bit)| (default, Mar  6 2015, 12:06:10) 
[MSC v.1600 64 bit (AMD64)]
sys.platform: win32
sys.maxint: 9223372036854775807
os.getcwd(): E:\User\Dropbox\__QDSpy3\Stimuli

pyglet
------------------------------------------------------------------------------
pyglet.version: 1.2.3
pyglet.compat_platform: win32
pyglet.__file__: C:\Users\Thomas\Anaconda3\lib\site-packages\pyglet\__init__.py
pyglet.options['debug_trace_args'] = False
pyglet.options['debug_texture'] = False
pyglet.options['debug_gl'] = True
pyglet.options['debug_x11'] = False
pyglet.options['audio'] = ('directsound', 'pulse', 'openal', 'silent')
pyglet.options['debug_win32'] = False
pyglet.options['vsync'] = None
pyglet.options['debug_gl_trace_args'] = False
pyglet.options['font'] = ('gdiplus', 'win32')
pyglet.options['debug_font'] = False
pyglet.options['debug_trace_flush'] = True
pyglet.options['shadow_window'] = True
pyglet.options['debug_trace_depth'] = 1
pyglet.options['xlib_fullscreen_override_redirect'] = False
pyglet.options['debug_lib'] = False
pyglet.options['debug_media'] = False
pyglet.options['darwin_cocoa'] = False
pyglet.options['search_local_libs'] = True
pyglet.options['graphics_vbo'] = True
pyglet.options['debug_trace'] = False
pyglet.options['debug_graphics_batch'] = False
pyglet.options['xsync'] = True
pyglet.options['debug_gl_trace'] = False

pyglet.window
------------------------------------------------------------------------------
platform: <pyglet.window.Platform object at 0x0000000002EEC0F0>
display: <pyglet.canvas.win32.Win32Display object at 0x00000000036C1EB8>
screens[0]: Win32Screen(x=0, y=0, width=1920, height=1080)
screens[1]: Win32Screen(x=1920, y=0, width=912, height=1140)
config['double_buffer'] = 1
config['stereo'] = 0
config['buffer_size'] = 32
config['aux_buffers'] = 4
config['sample_buffers'] = 0
config['samples'] = 0
config['red_size'] = 8
config['green_size'] = 8
config['blue_size'] = 8
config['alpha_size'] = 8
config['depth_size'] = 24
config['stencil_size'] = 8
config['accum_red_size'] = 0
config['accum_green_size'] = 0
config['accum_blue_size'] = 0
config['accum_alpha_size'] = 0
config['major_version'] = None
config['minor_version'] = None
config['forward_compatible'] = None
config['debug'] = None
context: Win32ARBContext()

window.context._info
------------------------------------------------------------------------------
gl_info.get_version(): 4.3.12618 Compatibility Profile Context 13.251.9001.1001
gl_info.get_vendor(): ATI Technologies Inc.
gl_info.get_renderer(): AMD Radeon HD 7800 Series
gl_info.get_extensions():
   GL_AMDX_debug_output
   GL_AMD_blend_minmax_factor
   GL_AMD_conservative_depth
   GL_AMD_debug_output
   GL_AMD_depth_clamp_separate
   GL_AMD_draw_buffers_blend
   GL_AMD_interleaved_elements
   GL_AMD_multi_draw_indirect
   GL_AMD_name_gen_delete
   GL_AMD_performance_monitor
   GL_AMD_pinned_memory
   GL_AMD_query_buffer_object
   GL_AMD_sample_positions
   GL_AMD_seamless_cubemap_per_texture
   GL_AMD_shader_atomic_counter_ops
   GL_AMD_shader_stencil_export
   GL_AMD_shader_stencil_value_export
   GL_AMD_shader_trace
   GL_AMD_shader_trinary_minmax
   GL_AMD_sparse_texture
   GL_AMD_stencil_operation_extended
   GL_AMD_texture_cube_map_array
   GL_AMD_texture_texture4
   GL_AMD_transform_feedback3_lines_triangles
   GL_AMD_transform_feedback4
   GL_AMD_vertex_shader_layer
   GL_AMD_vertex_shader_viewport_index
   GL_ARB_ES2_compatibility
   GL_ARB_ES3_compatibility
   GL_ARB_arrays_of_arrays
   GL_ARB_base_instance
   GL_ARB_blend_func_extended
   GL_ARB_clear_buffer_object
   GL_ARB_color_buffer_float
   GL_ARB_compatibility
   GL_ARB_compressed_texture_pixel_storage
   GL_ARB_compute_shader
   GL_ARB_conservative_depth
   GL_ARB_copy_buffer
   GL_ARB_copy_image
   GL_ARB_debug_output
   GL_ARB_depth_buffer_float
   GL_ARB_depth_clamp
   GL_ARB_depth_texture
   GL_ARB_draw_buffers
   GL_ARB_draw_buffers_blend
   GL_ARB_draw_elements_base_vertex
   GL_ARB_draw_indirect
   GL_ARB_draw_instanced
   GL_ARB_explicit_attrib_location
   GL_ARB_explicit_uniform_location
   GL_ARB_fragment_coord_conventions
   GL_ARB_fragment_layer_viewport
   GL_ARB_fragment_program
   GL_ARB_fragment_program_shadow
   GL_ARB_fragment_shader
   GL_ARB_framebuffer_no_attachments
   GL_ARB_framebuffer_object
   GL_ARB_framebuffer_sRGB
   GL_ARB_geometry_shader4
   GL_ARB_get_program_binary
   GL_ARB_gpu_shader5
   GL_ARB_gpu_shader_fp64
   GL_ARB_half_float_pixel
   GL_ARB_half_float_vertex
   GL_ARB_imaging
   GL_ARB_instanced_arrays
   GL_ARB_internalformat_query
   GL_ARB_internalformat_query2
   GL_ARB_invalidate_subdata
   GL_ARB_map_buffer_alignment
   GL_ARB_map_buffer_range
   GL_ARB_multi_draw_indirect
   GL_ARB_multisample
   GL_ARB_multitexture
   GL_ARB_occlusion_query
   GL_ARB_occlusion_query2
   GL_ARB_pixel_buffer_object
   GL_ARB_point_parameters
   GL_ARB_point_sprite
   GL_ARB_program_interface_query
   GL_ARB_provoking_vertex
   GL_ARB_query_buffer_object
   GL_ARB_sample_shading
   GL_ARB_sampler_objects
   GL_ARB_seamless_cube_map
   GL_ARB_seamless_cubemap_per_texture
   GL_ARB_separate_shader_objects
   GL_ARB_shader_atomic_counters
   GL_ARB_shader_bit_encoding
   GL_ARB_shader_image_load_store
   GL_ARB_shader_image_size
   GL_ARB_shader_objects
   GL_ARB_shader_precision
   GL_ARB_shader_stencil_export
   GL_ARB_shader_storage_buffer_object
   GL_ARB_shader_subroutine
   GL_ARB_shader_texture_lod
   GL_ARB_shading_language_100
   GL_ARB_shading_language_420pack
   GL_ARB_shading_language_packing
   GL_ARB_shadow
   GL_ARB_shadow_ambient
   GL_ARB_stencil_texturing
   GL_ARB_sync
   GL_ARB_tessellation_shader
   GL_ARB_texture_border_clamp
   GL_ARB_texture_buffer_object
   GL_ARB_texture_buffer_object_rgb32
   GL_ARB_texture_buffer_range
   GL_ARB_texture_compression
   GL_ARB_texture_compression_bptc
   GL_ARB_texture_compression_rgtc
   GL_ARB_texture_cube_map
   GL_ARB_texture_cube_map_array
   GL_ARB_texture_env_add
   GL_ARB_texture_env_combine
   GL_ARB_texture_env_crossbar
   GL_ARB_texture_env_dot3
   GL_ARB_texture_float
   GL_ARB_texture_gather
   GL_ARB_texture_mirror_clamp_to_edge
   GL_ARB_texture_mirrored_repeat
   GL_ARB_texture_multisample
   GL_ARB_texture_non_power_of_two
   GL_ARB_texture_query_levels
   GL_ARB_texture_query_lod
   GL_ARB_texture_rectangle
   GL_ARB_texture_rg
   GL_ARB_texture_rgb10_a2ui
   GL_ARB_texture_snorm
   GL_ARB_texture_storage
   GL_ARB_texture_storage_multisample
   GL_ARB_texture_view
   GL_ARB_timer_query
   GL_ARB_transform_feedback2
   GL_ARB_transform_feedback3
   GL_ARB_transform_feedback_instanced
   GL_ARB_transpose_matrix
   GL_ARB_uniform_buffer_object
   GL_ARB_vertex_array_bgra
   GL_ARB_vertex_array_object
   GL_ARB_vertex_attrib_64bit
   GL_ARB_vertex_attrib_binding
   GL_ARB_vertex_buffer_object
   GL_ARB_vertex_program
   GL_ARB_vertex_shader
   GL_ARB_vertex_type_10f_11f_11f_rev
   GL_ARB_vertex_type_2_10_10_10_rev
   GL_ARB_viewport_array
   GL_ARB_window_pos
   GL_ATI_draw_buffers
   GL_ATI_envmap_bumpmap
   GL_ATI_fragment_shader
   GL_ATI_separate_stencil
   GL_ATI_texture_compression_3dc
   GL_ATI_texture_env_combine3
   GL_ATI_texture_float
   GL_ATI_texture_mirror_once
   GL_EXT_abgr
   GL_EXT_bgra
   GL_EXT_bindable_uniform
   GL_EXT_blend_color
   GL_EXT_blend_equation_separate
   GL_EXT_blend_func_separate
   GL_EXT_blend_minmax
   GL_EXT_blend_subtract
   GL_EXT_compiled_vertex_array
   GL_EXT_copy_buffer
   GL_EXT_copy_texture
   GL_EXT_depth_bounds_test
   GL_EXT_direct_state_access
   GL_EXT_draw_buffers2
   GL_EXT_draw_instanced
   GL_EXT_draw_range_elements
   GL_EXT_fog_coord
   GL_EXT_framebuffer_blit
   GL_EXT_framebuffer_multisample
   GL_EXT_framebuffer_object
   GL_EXT_framebuffer_sRGB
   GL_EXT_geometry_shader4
   GL_EXT_gpu_program_parameters
   GL_EXT_gpu_shader4
   GL_EXT_histogram
   GL_EXT_multi_draw_arrays
   GL_EXT_packed_depth_stencil
   GL_EXT_packed_float
   GL_EXT_packed_pixels
   GL_EXT_pixel_buffer_object
   GL_EXT_point_parameters
   GL_EXT_provoking_vertex
   GL_EXT_rescale_normal
   GL_EXT_secondary_color
   GL_EXT_separate_specular_color
   GL_EXT_shader_image_load_store
   GL_EXT_shadow_funcs
   GL_EXT_stencil_wrap
   GL_EXT_subtexture
   GL_EXT_texgen_reflection
   GL_EXT_texture3D
   GL_EXT_texture_array
   GL_EXT_texture_buffer_object
   GL_EXT_texture_compression_bptc
   GL_EXT_texture_compression_latc
   GL_EXT_texture_compression_rgtc
   GL_EXT_texture_compression_s3tc
   GL_EXT_texture_cube_map
   GL_EXT_texture_edge_clamp
   GL_EXT_texture_env_add
   GL_EXT_texture_env_combine
   GL_EXT_texture_env_dot3
   GL_EXT_texture_filter_anisotropic
   GL_EXT_texture_integer
   GL_EXT_texture_lod
   GL_EXT_texture_lod_bias
   GL_EXT_texture_mirror_clamp
   GL_EXT_texture_object
   GL_EXT_texture_rectangle
   GL_EXT_texture_sRGB
   GL_EXT_texture_sRGB_decode
   GL_EXT_texture_shared_exponent
   GL_EXT_texture_snorm
   GL_EXT_texture_storage
   GL_EXT_texture_swizzle
   GL_EXT_timer_query
   GL_EXT_transform_feedback
   GL_EXT_vertex_array
   GL_EXT_vertex_array_bgra
   GL_EXT_vertex_attrib_64bit
   GL_IBM_texture_mirrored_repeat
   GL_KHR_debug
   GL_KTX_buffer_region
   GL_NV_blend_square
   GL_NV_conditional_render
   GL_NV_copy_depth_to_color
   GL_NV_copy_image
   GL_NV_explicit_multisample
   GL_NV_float_buffer
   GL_NV_half_float
   GL_NV_primitive_restart
   GL_NV_texgen_reflection
   GL_NV_texture_barrier
   GL_SGIS_generate_mipmap
   GL_SGIS_texture_edge_clamp
   GL_SGIS_texture_lod
   GL_SUN_multi_draw_arrays
   GL_WIN_swap_hint
   WGL_EXT_swap_control

pyglet.gl.glu_info
------------------------------------------------------------------------------
glu_info.get_version(): 1.2.2.0 Microsoft Corporation
glu_info.get_extensions():
   GL_EXT_bgra

pyglet.gl.glx_info
------------------------------------------------------------------------------
GLX not available.

pyglet.media
------------------------------------------------------------------------------
audio driver: <pyglet.media.drivers.directsound.DirectSoundDriver object at 
0x00000000036E7F28>

pyglet.media.avbin
------------------------------------------------------------------------------
AVbin not available.

pyglet.media.drivers.openal
------------------------------------------------------------------------------
Library: <CDLL 'openal32', handle 10000000 at 63af518>
Version: (1, 1)
Extensions:

Original issue reported on code.google.com by karl.e...@googlemail.com on 16 Aug 2015 at 10:08