boostorg / compute

A C++ GPU Computing Library for OpenCL
http://boostorg.github.io/compute/
Boost Software License 1.0
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Support for OpenCL 3.0 #853

Open ltowarek opened 3 years ago

ltowarek commented 3 years ago

Hi.

Are there any plans to support OpenCL 3.0?

Regards, Lukasz

HWiman-ICONIC commented 2 years ago

Hi, we would appreciate updates to OpenCL 3.0 as well (and I´m afraid I do not have the skills to contribute). On my laptop, the two GPU:s and the CPU support 3.0 (which requires less than 2.X since 3.0 is based on 1.2).


Device: Intel(R) UHD Graphics 630
Vendor: Intel(R) Corporation
Version: OpenCL 3.0 NEO
Compute units: 23
Global memory: 3356807168

Platform: NVIDIA CUDA
Device: NVIDIA GeForce GTX 1660 Ti with Max-Q Design
Vendor: NVIDIA Corporation
Version: OpenCL 3.0 CUDA
Compute units: 24
Global memory: 6442123264

Platform: Intel(R) OpenCL
Device: Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz
Vendor: Intel(R) Corporation
Version: OpenCL 3.0 (Build 0)
Compute units: 8
Global memory: 8392019968 ```
HWiman-ICONIC commented 2 years ago

Hi, we would appreciate updates to OpenCL 3.0 as well (and I´m afraid I do not have the skills to contribute). On my laptop, the two GPU:s and the CPU support 3.0 (which requires less than 2.X since 3.0 is based on 1.2).


Device: Intel(R) UHD Graphics 630
Vendor: Intel(R) Corporation
Version: OpenCL 3.0 NEO
Compute units: 23
Global memory: 3356807168

Platform: NVIDIA CUDA
Device: NVIDIA GeForce GTX 1660 Ti with Max-Q Design
Vendor: NVIDIA Corporation
Version: OpenCL 3.0 CUDA
Compute units: 24
Global memory: 6442123264

Platform: Intel(R) OpenCL
Device: Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz
Vendor: Intel(R) Corporation
Version: OpenCL 3.0 (Build 0)
Compute units: 8
Global memory: 8392019968 ```