state::transit< Dest, Context, MyEvent >( nullptr, e );
where i pass an event without an action should be valid. however, transition function gets called in transition_function::operator() causing an exception derefencing a nullptr.
usecase:
access e in destintation state using triggering_event()
in my opinion a hand-tailored transition like
state::transit< Dest, Context, MyEvent >( nullptr, e );
where i pass an event without an action should be valid. however, transition function gets called in
transition_function::operator()
causing an exception derefencing a nullptr.usecase: access
e
in destintation state usingtriggering_event()