Closed ahwatts closed 9 years ago
I just realized that it's trying to recompile the Emacs auto-save file, which gets called something like (in this case) .#gl_matrix.cljs
. Which explains why the rebuild would eventually work.
You should configure your editor to save auto-save and other temp files in some other place. Or at minimum to use other, non-cljs, file extension.
True. I'm not sure why it was "working" in older versions, but that could be something about my Emacs setup. But since the file goes away and the stuff gets rebuilt correctly afterwards, this seems to be a mostly cosmetic issue. I'll close it, unless you want to keep it open for some reason.
I'm getting an error with version 1.7.170-3 when the file watcher triggers a recompile:
In this case, after running my "boot dev" task, I touched
src/murkier/gl_matrix.cljs
, which triggered a rebuild.My build.boot looks like this:
If I change nothing else but drop the boot-cljs version back to 1.7.166-1, I don't get this error. It only appears to happen on Windows; I've also tried it on Linux and haven't gotten this error.