borismus / ray-input

http://smus.com/ray-input-webvr-interaction-patterns
Apache License 2.0
139 stars 20 forks source link

Implement isTouchActive and deactivation of ray-renderer #3

Closed HalfdanJ closed 7 years ago

HalfdanJ commented 7 years ago

Currently in magic window the ray stays at the last position pressed, resulting in selection of meshes when there is no touch.

This PR does:

borismus commented 7 years ago

Thanks for this. Will tweak some of the code comments (they should end in a period).