Closed HalfdanJ closed 7 years ago
Currently in magic window the ray stays at the last position pressed, resulting in selection of meshes when there is no touch.
This PR does:
getIsTouchActive
Thanks for this. Will tweak some of the code comments (they should end in a period).
Currently in magic window the ray stays at the last position pressed, resulting in selection of meshes when there is no touch.
This PR does:
getIsTouchActive
on ray-controller, is true when there is a touch event happening