Open BhavayJ opened 3 years ago
Same problem here. :cry:
Just look through the code and replace .texture with get_texture()
@ajh123 It seemed to helped however now I am getting green bars across the screen? I should probably say that I used 2to3 to move everything over to python 3. Any idea what could be the reason?
You didn't need to use 2to3, it works. and just change any print "..."
. to. print("...")
I thought that the python3 branch was merged a while ago so that the master branch was compatible with python3. It should be working fine.
On Mon, Dec 28, 2020 at 3:03 AM ajh123 notifications@github.com wrote:
You didn't need to use 2to3, it works. and just change any print "...". to. print("...")
— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/boskee/Minecraft/issues/113#issuecomment-751674722, or unsubscribe https://github.com/notifications/unsubscribe-auth/AKZAPOE6YT2XCY2JJTJ3GFLSXBQWZANCNFSM4TMU26JQ .
@ajh123 Sorry that was my bad, I don't know why I didn't notice it was already in python 3. Once I change the textures to get_texture thats the program I get. Graphics drivers are up to date, same with python and all the python libraries.
Any idea?
Don’t know what’s gone on there, my solution works for me. Maybe the texture files got corrupted?
It must be fault on my end then, thanks anyway!
Just look through the code and replace .texture with get_texture()
Ummm, where is it? @ajh123
Everywhere
same problem here
when I run the file main.py it says that 'ImageData' object has no attribute 'texture' so what I should do please tell