Even on newly generated worlds, I can't load in world saves:
File "_ctypes/callbacks.c", line 314, in 'calling callback function'
File "build\bdist.win32\egg\pyglet\window\win32init.py", line 849, in _wnd_proc
File "build\bdist.win32\egg\pyglet\window\win32init.py", line 1027, in _event_lbuttondown
File "build\bdist.win32\egg\pyglet\window\win32init.py", line 1021, in _event_mousebutton
File "build\bdist.win32\egg\pyglet\windowinit.py", line 1219, in dispatch_event
File "build\bdist.win32\egg\pyglet\event.py", line 343, in dispatch_event
File "build\bdist.win32\egg\pyglet\event.py", line 370, in _raise_dispatch_exception
File "C:\Python27\lib\inspect.py", line 815, in getargspec
raise TypeError('{!r} is not a Python function'.format(func))
TypeError: <cyfunction MainMenuController.on_mouse_press at 0x055453F8> is not a Python function
Traceback (most recent call last):
File "F:\src\github\tfaris\Minecraft\main.py", line 220, in
main(options)
File "F:\src\github\tfaris\Minecraft\main.py", line 179, in main
pyglet.app.run()
File "build\bdist.win32\egg\pyglet\appinit.py", line 264, in run
File "build\bdist.win32\egg\pyglet\app\win32.py", line 74, in run
File "build\bdist.win32\egg\pyglet\app\win32.py", line 84, in _timer_func
File "build\bdist.win32\egg\pyglet\appinit.py", line 187, in idle
File "build\bdist.win32\egg\pyglet\clock.py", line 700, in tick
File "build\bdist.win32\egg\pyglet\clock.py", line 303, in tick
File "F:\src\github\tfaris\Minecraft\main.py", line 80, in update
self.controller.update(dt)
File "controllers.py", line 122, in controllers.GameController.update (controllers.c:4085)
sector = sectorize(self.player.position)
AttributeError: 'GameController' object has no attribute 'player'
Anyone else? I'm on 3dd1b4926b10eafe568ae6cff0e497bb70fdbf87
Even on newly generated worlds, I can't load in world saves:
File "_ctypes/callbacks.c", line 314, in 'calling callback function' File "build\bdist.win32\egg\pyglet\window\win32init.py", line 849, in _wnd_proc
File "build\bdist.win32\egg\pyglet\window\win32init.py", line 1027, in _event_lbuttondown
File "build\bdist.win32\egg\pyglet\window\win32init.py", line 1021, in _event_mousebutton
File "build\bdist.win32\egg\pyglet\windowinit.py", line 1219, in dispatch_event
File "build\bdist.win32\egg\pyglet\event.py", line 343, in dispatch_event File "build\bdist.win32\egg\pyglet\event.py", line 370, in _raise_dispatch_exception File "C:\Python27\lib\inspect.py", line 815, in getargspec raise TypeError('{!r} is not a Python function'.format(func)) TypeError: <cyfunction MainMenuController.on_mouse_press at 0x055453F8> is not a Python function Traceback (most recent call last): File "F:\src\github\tfaris\Minecraft\main.py", line 220, in
main(options)
File "F:\src\github\tfaris\Minecraft\main.py", line 179, in main
pyglet.app.run()
File "build\bdist.win32\egg\pyglet\appinit.py", line 264, in run
File "build\bdist.win32\egg\pyglet\app\win32.py", line 74, in run File "build\bdist.win32\egg\pyglet\app\win32.py", line 84, in _timer_func File "build\bdist.win32\egg\pyglet\appinit.py", line 187, in idle
File "build\bdist.win32\egg\pyglet\clock.py", line 700, in tick File "build\bdist.win32\egg\pyglet\clock.py", line 303, in tick File "F:\src\github\tfaris\Minecraft\main.py", line 80, in update self.controller.update(dt) File "controllers.py", line 122, in controllers.GameController.update (controllers.c:4085) sector = sectorize(self.player.position) AttributeError: 'GameController' object has no attribute 'player'
Anyone else? I'm on 3dd1b4926b10eafe568ae6cff0e497bb70fdbf87