Should have nearly identical performance to the single file texture.png format
Still uses old texture.png if a Texture Pack isn't present, unsure if we should phase out the single file format entirely or not.
Should I commit Sphax's textures/blocks folder? Thats the only folder we're scanning so far.
Should have nearly identical performance to the single file texture.png format Still uses old texture.png if a Texture Pack isn't present, unsure if we should phase out the single file format entirely or not.
Should I commit Sphax's textures/blocks folder? Thats the only folder we're scanning so far.