Closed boskee closed 11 years ago
We should render blocks using GL_TRIANGLES instead of GL_QUADS, because:
:+1:
1 is not relevant. See ad69c1adf428a7279e46f3bd896c2311c93032ba. 2 is relevant, but causes problems with the "focused cube".
We should render blocks using GL_TRIANGLES instead of GL_QUADS, because: