botengine-de / A-Bot

EVE Online anomaly ratting bot based on the Sanderling framework
https://forum.botlab.org/tag/eve-online
45 stars 27 forks source link

movement logic #4

Closed ButterMeWaffle closed 6 years ago

ButterMeWaffle commented 6 years ago

Is the bot supposed to move once in a site? I tested it with a rookie ship on a new toon and it did go into a site and started shooting but didnt seem to care about the range of the enemy (was outside of guns) and didnt move at all. Is this normal behavior or did something go wrong?

also, is there any way to set it up so it knows to orbit something or even drop a can to orbit?

Viir commented 6 years ago

The bot does not contain code to move in an anomaly.

Regarding the orbiting: As far as I understand the discussions on the forum, some people made an orbiting version of A-Bot: http://forum.botengine.de

For an orbiting version, you also might want to look at the repository at https://github.com/Fuzzied/A-Bot-ORBIT-Player-Detection

ButterMeWaffle commented 6 years ago

Thanks for the info. I made a fork of your project and im trying to edit it to my needs but I am new to c# and have run into some issues. So i know that i can debug the abot.exe project in the solution. I can also build it to create a real .exe file. awesome. However the combat.cs file which i need to edit is inside of the abot folder (not .exe) and i cant figure out how to edit the code in there, get it to the .exe folder, then build the new code (and get a .exe i can run).

I imagine I am missing a rather important step here. If what I have said makes sense, would you happen to know the answer to it? Again im brand new to c#, but not to coding in general. So the code makes sense, I just dont understand how to build it properly

Viir commented 6 years ago

Again im brand new to c#, but not to coding in general. So the code makes sense, I just dont understand how to build it properly

For building from source code, use Visual Studio (Visual Studio is not Visual Studio Code) 2017. For building from source code, the requirements stated in the Sanderling Readme also apply to A-Bot. You can find them at https://github.com/Arcitectus/Sanderling#requirements and https://github.com/Arcitectus/Sanderling#building-from-source

There is also a forum thread with information on building A-Bot for someone not familiar with visual studio at http://forum.botengine.de/t/fuzzy-building-a-bot/420

ButterMeWaffle commented 6 years ago

Thanks! Ill have a look at those