Open stradicat opened 2 years ago
Is dxvk on?
Hello Mirko,
dxvk is off, esync is off, no options involving Vulkan or shader compilers are on, as the NVIDIA chip on this laptop doesn't support them.
Basically, a stock wine install plus dependencies required by the game, no performance enhancements active or added.
I should have gta 4 (I think) I'll try
On a hunch, I decided to download lutris
wine builds, place them under .PlayOnLinux/wine/linux-amd-64
as extra prefixes, install GTA IV in a new wineprefix with lutris-5.21
, lutris-6.21
and lutris-7.1
builds, and the problem was reproduced.
Perhaps caffe
wine builds share some additions to stock wine
with lutris
, but I'm just wildly guessing here.
vaniglia
also showed the same cyclic artifacts.
A stock wine 5.0.3
, 6.0.1
or 7.0
installation will run the game without artifacts, for what I've just tested.
Caffe (and lutris?) are tkg builds, so it make sense. Vaniglia is just wine plus staging patches, so the problem can be caused by these.
Can you try to enable (or disable) DXVA2 from winecfg?
DXVA2 was also inactive at runtime when I first saw this bug. Enabling it made no difference, so I switched it off again.
Fine, it was worth a try :D
This, however, doesn't happen with stable wine
releases (e.g. 5.0.3
or 6.0.1
); perhaps it would be good to have them available as executors right besides the staging
versions such as vaniglia
(which fail with the same errors as their equivalent staging
counterparts under PlayOnLinux).
Just a suggestion.
Bottles brings the best features from Lutris along with prefix administration similar to PlayOnLinux, and I find it a very convenient way to install Windows software in Linux; let me know what else you'd need from me to improve the project.
I ran another experiment:
wine
prefix version 5.0.3 (current 100% working prefix for GTA IV)dotnet35sp1
, vcrun2005
), and then GTA IVI guess it could be a build issue of sorts with wine
, but the game can be installed, managed and run with Bottles in a comfortable way.
It could just be a matter of Bottles having official wine
stable releases (5.0+) available for some quirky software.
I've forgot this issue, sorry.
Thanks for your tests, I think this is really a runner-related problem. I'll test on my own (I should have GTA:SA somewhere).
Moving to the right repository.
Describe the bug Constant, cyclic visual artifacts during gameplay, like geometrical shimmering.
Installation
flatpak
To Reproduce Steps to reproduce the behavior:
vcrun2005
,vcrun2008
,vcrun2010
,vcrun2012
,dotnet35sp1
ordotnet48
caffe-7.0
as executor under Preferences (just to use a stable version, Proton and lutris do work as well)LaunchGTAIV
orLaunchEFLC
wine
runtime is used (caffe, Proton or lutris).Expected behavior No visual artifacts should be visible, as if run from PlayOnLinux or Lutris.
Screenshots A quick video recorded from my phone: https://youtu.be/iSFwwir-JcU
Desktop (please complete the following information):