Closed bountygiver closed 6 years ago
Added sitrep support, now themed enemies/lost can spawn
Modified MissionLogic to support TheLost team
Fixed MissionLogic relying on 1 base GameStateObject too much, now many functions will read values from a MissionLogic submitted to GameStateHistory
Added expansion only maps to map pool
Fixed start game button to properly support UIShellDifficulty overrides, and brought back option to enable Ironman
UIShellDifficulty
Fixed effect removal visualization not playing properly
Black market now sells ability points
Optimized unit sync visualizer to not call a map sync every time for huge load time decrease.
New Psionics training screen (the new hero promotion screen is more suitable for the way it trains)
Fixed tabbing through units in loadout screen
Fixed ability info failed to popup in abilities screen
You may no longer click on other buttons on the overlay when another screen is on top of the overlay.
Added sitrep support, now themed enemies/lost can spawn
Modified MissionLogic to support TheLost team
Fixed MissionLogic relying on 1 base GameStateObject too much, now many functions will read values from a MissionLogic submitted to GameStateHistory
Added expansion only maps to map pool
Fixed start game button to properly support
UIShellDifficulty
overrides, and brought back option to enable IronmanFixed effect removal visualization not playing properly
Black market now sells ability points
Optimized unit sync visualizer to not call a map sync every time for huge load time decrease.
New Psionics training screen (the new hero promotion screen is more suitable for the way it trains)
Fixed tabbing through units in loadout screen
Fixed ability info failed to popup in abilities screen
You may no longer click on other buttons on the overlay when another screen is on top of the overlay.