Open GoogleCodeExporter opened 8 years ago
I am getting the same issue. I have built OpenNI from the current instable
source.
Original comment by stefan.s...@gmail.com
on 12 Jan 2013 at 11:36
same here :(
Original comment by marcopol...@gmail.com
on 27 Jan 2013 at 10:44
apparently it's the Kinect that you are using that makes the difference.
If you have an old Kinect (for Xbox 360) it should work, but if you are using the kinect for windows then...i am testing that just now.
Original comment by simonere...@gmail.com
on 28 Jan 2013 at 8:12
ok after three days of tinkering I found out the problem to be the model number
of the kinect. It's not a kinect4windows but a new xbox model: 1473. A friend
and I are working on a solution.
Original comment by marcopol...@gmail.com
on 29 Jan 2013 at 2:53
let us know when you have it as it will solve my month..
Original comment by simonere...@gmail.com
on 29 Jan 2013 at 3:07
Same issue here. Kinect for Windows model 1517
Original comment by nudoru.m...@gmail.com
on 6 May 2013 at 4:35
Same issue here, model 1473. I work in my MacBook Air with OSX 10.8.3.
Did you find any solution for this?
I can run the examples for a few seconds, but seems like it lost connection
every few seconds or something like that.
Thank you!
Original comment by microsom...@gmail.com
on 7 Jun 2013 at 3:47
I bought a new xbox360 (model 1473) and I get the same error. Any suggestion ?
I use a mac OSX 10.6.8.
Original comment by florent....@gmail.com
on 16 Jun 2013 at 8:16
I'm also having the same issue with the 2nd Kinect sensor I bought just the
other day. It's model 1473 and I bought it stand alone. I have another sensor
that is incredibly difficult to access as it is wired through my entertainment
center which is hard-bolted on the wall. Has anyone found a working solution?
Everything works fine if you run it on Windows but on OS X it crashes after a
few seconds.
Original comment by clifton....@gmail.com
on 26 Jun 2013 at 4:05
I also get errors when trying to open the Kinect from the openFrameworks
ofxKinect plugin. Could this also be related?
Original comment by clifton....@gmail.com
on 26 Jun 2013 at 4:08
It's exactly the same for me : The 1473 works fine with Microsoft (Windows 7)
but not with Mac OSX. Using OpenNi and Nite exemples crash after few seconds. I
haven't find any solution for the moment.
Original comment by florent....@gmail.com
on 26 Jun 2013 at 6:44
I've been researching on the open Frameworks ofxKinect project page. Apparently
there's a change in the hardware that requires different driver support. I
don't know which drivers OpenNI are based on but it seems the OSX version of
openNI is a couple of point revisions behind the Windows/Linux version. I'm
wondering if it's just a matter of finding the latest openNI source and
building it for Mac.
Original comment by clifton....@gmail.com
on 4 Jul 2013 at 3:32
Model 1473 here. Same thing. Ugh. Anyone have any update on an update?
Original comment by cartera...@gmail.com
on 16 Jul 2013 at 11:33
SimpleOpenNI Version 0.27
java(10775,0xb0a17000) malloc: *** error for object 0x178919a4: incorrect
checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
Could not run the sketch (Target VM failed to initialize).
For more information, read revisions.txt and Help ? Troubleshooting.
Original comment by cartera...@gmail.com
on 16 Jul 2013 at 11:39
Model 1517, OS X 10.8.4...same issue. Also tried on 10.6.8 and no dice. Anyone
with a working solution?
Original comment by skelete...@gmail.com
on 18 Jul 2013 at 11:47
hi, I just following your steps to setup my Kinect on Mac OS 10.8.4.
When I install OpenNI SDK 1.5.4.0 for MacOSX
I just got this message on Terminal
Installing OpenNI
*******************
copying shared libraries…OK
copying executables…cp: /usr/bin/niReg: No such file or directory
What should I do???
Thanks!
Original comment by mon...@gmail.com
on 15 Aug 2013 at 9:37
When I install HomeBrew last night…. then it said I must uninstall MacPorts.
Then I following the steps….
It’s Work!!!!
But just around 20seconds… :(
And show the error message….
————————————————
SimpleOpenNI Version 0.27
java(230,0x11ffec000) malloc: *** error for object 0x7f9806269068: incorrect
checksum for freed object – object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
Could not run the sketch (Target VM failed to initialize).
For more information, read revisions.txt and Help ? Troubleshooting.
Original comment by mon...@gmail.com
on 15 Aug 2013 at 9:38
The only solution I found was to use a 1414 kinect instead of a 1473 model on
Mac OSX.
Original comment by florent....@gmail.com
on 15 Aug 2013 at 9:41
Where can i buy the model 1414 kinect on internet?
Please help! Thanks!
Original comment by mon...@gmail.com
on 15 Aug 2013 at 9:44
I have found mine on Priceminister. Don't forget to ask for the model before
buying it.
Original comment by florent....@gmail.com
on 15 Aug 2013 at 9:46
YES!!!!
model 1414 XBOX360 Kinect is work for me on mac osx 10.8.4!!!!!
Original comment by mon...@gmail.com
on 19 Aug 2013 at 1:10
I got the 1414 working with OS X 10.8.4, but everytime I run any example in
processing appears:
************
SimpleOpenNI Version 1.96
Invalid memory access of location 0x0 eip=0x193c81ec
*************
And a popup saying that the app close while it was using libusb-1.0.0 .dylib.
Any idea? Thanks!!!!
Original comment by jcaballe...@gmail.com
on 8 Sep 2013 at 9:14
Original issue reported on code.google.com by
simonere...@gmail.com
on 17 Dec 2012 at 4:28