boxart / boxart-boiler

A boilerplate for Responsive DOM based Open Web Games.
MIT License
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Animation Tools 1 - Previewer #86

Closed mzgoddard closed 8 years ago

mzgoddard commented 8 years ago

Following #72 Animation Tools will be built in multiple steps. They are a set of tools instead of one giant tool to help produce results instead of managing a growing architecture.

This first issue is about the Animation Previewer. It can be time consuming for animators and programmers to see an animation in a built game or before an animation is in the game see what it looks like. While animations for the time being are built in mostly a data-like structure seeing the outcome without the thing being animated in the game would help parallelize development until a programmer can add the animation.

The previewer like the rest of boxart boilerplate is a set of React Components, structuring the nav, preview area, and animation controls (like play and pause). Being separate components they also help build later animation tools.

The nav is made of a component to list the Armatures in the project and a component to list the Animation clips in the project.

The bulk of the view is the preview area made with a Preview Controls component and the Preview component itself.