boxart / boxart-boiler

A boilerplate for Responsive DOM based Open Web Games.
MIT License
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Animation Tools 3 - Text Editor #88

Open mzgoddard opened 8 years ago

mzgoddard commented 8 years ago

Following #72 Animation Tools will be built in multiple steps. They are a set of tools instead of one giant tool to help produce results instead of managing a growing architecture.

This third tools issue covers building a Text Editor component for inclusion in the first and second (and any further) tools. Since the armature and animation clips are both js code, this text editor will exist to edit those with a fast feedback loop on errors written and seeing the animation difference. Seeing the errors is an important of the tool, its to provide feedback to users who may not have a text editor set up to give them js errors and a single common experience for non-programmers on the project. Without being an electron app it won't be able to save so reminding the user to save would also be a needed feature. It like possible to build this as a reusable component that fits into animation and other tools.