Closed MattSurabian closed 8 years ago
This is a tricky issue. Taken to its logical extreme, we’re building a configurable responsive framework. Since the usual RWD “content-out” approach doesn’t actually apply here—since the game developer will dictate content and layouts—we’re left building a set of “sensible” defaults for individual components and configuration options. The tricky part is making them mix-and-match-able moreso than building the baseline layouts/modules.
The goal is to compromise with a few simple defaults, establish the means of configuring/overriding them, and document extensively.
This ticket can be considered fulfilled once a “minimum viable” layout framework has been PR’d against the primary codebase.