What steps will reproduce the problem?
When a Unit is given a command to attack a StaticEntity, it must:
1, Check if it is in range of any of the cells that the StaticUnit is occupying.
2. If not in range, it needs to find the closest cell the StaticEntity is
occupying and move towards it. (Not in SimpleAttackAction but will be used
later)
What is the expected output? What do you see instead?
Please use labels and text to provide additional information.
Original issue reported on code.google.com by dgg1...@gmail.com on 3 Mar 2011 at 1:12
Original issue reported on code.google.com by
dgg1...@gmail.com
on 3 Mar 2011 at 1:12