Open XANOZOID opened 5 years ago
And I guess on a similar note, does and will StageXL support Dart 2?
I was trying to ramp up the samples but they require Dart 1.x
Unfortunately Flutter does not expose the OpenGL API, but only their own 2D drawing API. Therefore many features of StageXL can't be migrated to Flutter. I asked many times if they will provide access to OpenGL (or any other low level API) but they don't have any plans to do so :(
Abe King notifications@github.com schrieb am Do., 13. Sep. 2018 um 23:42 Uhr:
I'm a lot more interested in game development with Dart, now that Flutter is not in beta. . . and I recall a mention in StageXL somewhere about supporting flutter in the future when it's stable.
Is this still an active initiative?
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Yes, the latest version of StageXL and also the samples support Dart 2.
https://github.com/bp74/StageXL_Samples
Abe King notifications@github.com schrieb am Fr., 14. Sep. 2018 um 00:02 Uhr:
And I guess on a similar note, does and will StageXL support Dart 2?
I was trying to ramp up the samples but they require Dart 1.x
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Would it be possible to split the opengl specific parts of the engine into it's own package?
While OpenGL for Flutter seems unlikely, Flutter does include Skia, which is very powerful and works on every relevant platform.
If it's possible to make a skia-based renderer, engines like this would suddenly become very interesting. Mobile, Windows, Web ... All possible with good performance.
Worth experimentation, I think.
OpenGL for Flutter is not as unlikely as it seems, this is from Alibaba Tech
Idea of using underlying Skia rendering layer looks quite interesting. Waiting for updates.
Now the dart provide ffi lib, can binding some c/c++ lib,use SDL2 provide OpenGL environment ?
OpenGL environment will not work on iOS > 12.
I'm a lot more interested in game development with Dart, now that Flutter is not in beta. . . and I recall a mention in StageXL somewhere about supporting flutter in the future when it's stable.
Is this still an active initiative?