bpred754 / Imperium

Real-Time Strategy game written with C# and Unity 3D Game Engine
1 stars 1 forks source link

Curts branch #28

Closed CurtisRose closed 9 years ago

CurtisRose commented 9 years ago

Renamed PathFinding to PathFinder Removed the reference to PathRequestManager from PathFinder. Fixed the movement error where units formation positions were based off screen position resulting in oblong shapes.