We need to strive for setpoint. And in the code at the start of tuning, this is what input was like that - it will be instead of setpoint.
And all the time it will float near input.
int PID_ATune::Runtime()
{
justevaled=false;
if(peakCount>9 && running)
{
running = false;
FinishUp();
return 1;
}
unsigned long now = millis();
if((now-lastTime)<sampleTime) return false;
lastTime = now;
double refVal = *input; --------------------------------------------------------------?
justevaled=true;
if(!running) ------------------------------------------------ first start
{ //initialize working variables the first time around
peakType = 0;
peakCount=0;
justchanged=false;
absMax=refVal;
absMin=refVal;
setpoint = refVal; ----------------------------------first start setpoint = input ?
running = true;
outputStart = *output;
*output = outputStart+oStep;
}
else
{
if(refVal>absMax)absMax=refVal;
if(refVal<absMin)absMin=refVal;
}
if(refVal>setpoint+noiseBand) output = outputStart-oStep; -------------------? input and input ?
else if (refVal<setpoint-noiseBand) output = outputStart+oStep; ----------- ? input and input ?
"corrected" output float near input? or maybe near setpoint ???????????
We need to strive for setpoint. And in the code at the start of tuning, this is what input was like that - it will be instead of setpoint. And all the time it will float near input.
int PID_ATune::Runtime() { justevaled=false; if(peakCount>9 && running) { running = false; FinishUp(); return 1; } unsigned long now = millis();
if(refVal>setpoint+noiseBand) output = outputStart-oStep; -------------------? input and input ? else if (refVal<setpoint-noiseBand) output = outputStart+oStep; ----------- ? input and input ?
"corrected" output float near input? or maybe near setpoint ???????????