Closed VGkav closed 9 years ago
I've noticed a couple of issues with shadows and blood splats since implementing the uncapped framerate, and I'm guessing it has to do with the interpolation of sectors and map objects.
Fixed by commit cff64d4659f2687f1ce8427516d9622d32c04ec7.
This is on TNT MAP05 in the blue key room: http://imgur.com/ravQeU5