bradharding / doomretro

The classic, refined DOOM source port. For Windows PC.
https://www.doomretro.com
GNU General Public License v3.0
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Wrong offset in HacX ceiling lamps #380

Closed VGkav closed 7 years ago

VGkav commented 7 years ago

genemp corp

I see in GZDoomBuilder it is the tall red firestick replacment, TREDA0

bradharding commented 7 years ago

Thanks for this. I can confirm that the MF_SPAWNCEILING flag is being applied to these objects, as specified in the DEHACKED lump, and I'm yet to determine what the issue is...

VGkav commented 7 years ago

Are you applying any fixed offset to the red torches so that they don't​ flicker? Cause these are replacements for those​.

bradharding commented 7 years ago

Sprite offset correction is disabled in HacX. But I have determined the problem and am working on a fix right now: it's caused by the height of objects having been increased in DR, and that in turn messes up the calculation when placing an object on the ceiling.

bradharding commented 7 years ago

Thanks again @AnotherLife! Fixed in commit 0b542872d9dda3240766b52926a051944b9bb115.