Closed VGkav closed 7 years ago
Thanks for this. I can confirm that the MF_SPAWNCEILING
flag is being applied to these objects, as specified in the DEHACKED
lump, and I'm yet to determine what the issue is...
Are you applying any fixed offset to the red torches so that they don't flicker? Cause these are replacements for those.
Sprite offset correction is disabled in HacX. But I have determined the problem and am working on a fix right now: it's caused by the height of objects having been increased in DR, and that in turn messes up the calculation when placing an object on the ceiling.
Thanks again @AnotherLife! Fixed in commit 0b542872d9dda3240766b52926a051944b9bb115.
I see in GZDoomBuilder it is the tall red firestick replacment, TREDA0