Closed P41R47 closed 3 years ago
Hi, REKKR.WAD is still a PWAD, and should be treated as such. The problem here, though, is that you have the Registered version of DOOM, rather than the Ultimate DOOM. I will need to better handle this instance.
Thanks for answering, Brad. I don't undertand, why doom pre Ultimate build? As far as i know, REKKERSA.wad had 4 episodes, being the fourth a collection of bonus maps, but they are 9 differents leves as every other episode. As you said, i'm using rekkersa.wad as a pwad using doom.wad as -iwad and it play without problems. I don't know much about the internal work of a wad, but what else is needed for rekkersa.wad to be an iwad? Sorry to bother with out of the blue questions, Brad.
Oh sorry. I didn’t realise there was an actual IWAD version called REKKRSA.WAD, I was going by what the regular REKKR.WAD was doing when loaded with registered Doom. Recognising the former as an IWAD should be easy enough. Thanks.
No problem, Brad! ;) Glad to help.
@P41R47 Is this issue fixed using the beta I provided?
yes, it persist with some graphical bugs, check them out:
this are the same but with REKKERSA.wad as a PWAD
Its strange that it read a STBAR graphic that isn't inside the wad
Only thing i notice while playing with the beta is that Batman Doom still have some strange behaviours. Aside from that, no other wad gives me anything wrong, remarkable or gamebraking.
This is now been fixed.
Hi, Brad how you doing? I was cheking some mods an i found that REKKER was updated to be sorta like an IWAD, could it be possible to add iwad compatibility support to this awesome work? As of now it can be played with the -iwad parameter, but for some strange reason, the menu appereance and some of the stats screen words looks like the ones from Ultimate Doom and not the proper REKKER graphics patches for episode and new game, etc.