bradharding / doomretro

The classic, refined DOOM source port. For Windows PC.
https://www.doomretro.com
GNU General Public License v3.0
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Sunlust MAP18 Mu Cephei not beatable due to key placement issue #799

Closed jtheisen closed 1 year ago

jtheisen commented 1 year ago

In MAP18 of Sunlust, there's a central location you can access when you have all the skull keys and after a fight, you get all keycards there. However, the keycards appear to be sunken into the ground on DOOM RETRO, and you can't pick them up.

This is how at looks on zdoom:

image

And this is how it looks in DOOM RETRO:

Mu Cephei

I managed to pick on of these cards once, but I can't reproduce it. Something is clearly wrong here.

bradharding commented 1 year ago

The key is sunken because it is in a liquid sector. This feature can be disabled using the r_liquid_clipsprites CVAR. You should still be able to pick it up, though. I just went to that part of that map myself, and was able to pick up the key fine, so I'm not sure what's happening for you.

bradharding commented 1 year ago

Update: looking into this further, I see there is a chance of not being able to pick up an item submerged in liquid. If an item is more than 8 units below the player, it can't be picked up. If an item is in liquid, the maximum it can move down is 10 units.

jtheisen commented 1 year ago

Damn that's quick. I really like DOOM RETRO!