bradharding / doomretro

The classic, refined DOOM source port. For Windows PC.
https://www.doomretro.com
GNU General Public License v3.0
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DOOM+DOOM II - Just a note #832

Closed SilentMRG closed 3 months ago

SilentMRG commented 3 months ago

Hi Brad,

All the WADs in this release work like a charm, this includes the "id1" (Legacy of Rust) wad, however, the larger "extras" wad, which is about 596 MB (I believe it is soundtrack in ogg format) didn't work, even after moving it to the autoload folder.

I know this re-release is from yesterday, at least on GOG it was released yesterday. So, if possible, make the "extras" wad compatible in a future version.

Thank you for your attention... Best regards!

bradharding commented 3 months ago

Already done in 56a2ec6885efe8100ee074f91f5a821299b9a5e5! :grin:

SilentMRG commented 3 months ago

By God, Brad, I almost had a heart attack here. XD Just a noob question: to load "extras.wad", is it through the autoload folder? I just want to confirm if I did it right.

bradharding commented 3 months ago

To clarify: this change won't be effective until the next release (unless you're compiling the source). extras.wad will autoload like nerve.wad, sigil.wad, etc. If DR finds it where it finds doom.wad or doom2.wad, it will autoload. But you can also place it in the autoload folder.